Doom Eternal is the follow-up to 2016’s critically acclaimed reboot of the classic Doom franchise. With this sequel, id Software pushes the boundaries of fast-paced combat, system complexity, and level design. The result is a brutal, kinetic, and highly polished shooter that both honors its roots and evolves the genre. On PC, with access to higher framerates and fine-tuned controls, Doom Eternal arguably represents the pinnacle of modern first-person shooter gameplay.
Gameplay
The core gameplay loop of Doom Eternal revolves around aggression, movement, and resource management, all of which are intricately interwoven.
Combat and Arsenal
Every encounter is a test of reflexes and tactics. Rather than simply providing health and ammo, the game forces you to earn them:
* Chainsaw kills restore ammo.
* Glory Kills (executions) replenish health.
* Flame Belch scorches enemies and makes them drop armor.
This triad encourages a relentless push-forward approach. The Doom Slayer is not a cover shooter protagonist—he’s a storm of bullets, blades, and fire.
Weapons are varied and deeply satisfying. From the iconic Super Shotgun (now equipped with a meat hook for grappling enemies) to the high-tech Plasma Rifle and Ballista, each weapon serves a specific combat niche. Every firearm has multiple upgrades and mods, offering tactical flexibility.
Movement and Mobility
Eternal is designed around mobility. Dashing, double-jumping, wall climbing, and meat hook traversal elevate level and combat design into almost platformer-like territory. You’re constantly in motion, threading between enemies, hazards, and vertical terrain. The sense of flow and momentum is near flawless when mastered.
Level Design and Environments
The game boasts diverse, sprawling levels that combine industrial facilities, ruined cities, hellscapes, and alien worlds. Compared to 2016’s tight corridors, Doom Eternal opts for more verticality and exploration.
Secrets are everywhere—extra lives, toys, lore codex pages, and upgrade points. Levels often feel like mini open-worlds, complete with platforming challenges and environmental puzzles. While this may turn off players looking for a purer shooter experience, it offers a welcome change of pace between high-octane combat arenas.
Story and Lore
Doom Eternal leans heavier into narrative and lore than its predecessor. The Slayer now has a fortress, cinematic cutscenes, and detailed backstory. This expansion of the Doom universe into space operatic mythology—with the Maykr gods, Sentinel history, and Hell’s invasion—is polarizing.
Some fans appreciate the richer context and lore, while others feel it detracts from Doom’s minimalist, arcade roots. Nonetheless, it’s presented with conviction and doesn’t interfere with gameplay pacing for those who prefer to skip past it.
Graphics and Performance
Powered by id Tech 7, the game is an absolute technical marvel. On PC, Doom Eternal runs like a dream—extremely scalable and highly optimized.
* Framerate: Consistently high, even on mid-tier hardware.
* Visuals: Sharp textures, detailed models, and dynamic lighting.
* Customization: A broad range of graphical settings to tweak for performance or fidelity.
* Load Times: Minimal, especially on SSDs.
The visual design is unapologetically bold and colorful—favoring clarity over realism, which suits the gameplay perfectly.
PC is the platform where Doom Eternal truly shines, combining technical excellence with unmatched responsiveness.
Sound and Music
Composer Mick Gordon returns with an aggressive, industrial metal soundtrack that’s near-symphonic in its impact. The music dynamically adapts to the intensity of the action, and it’s a core component of the game’s identity.
Sound design is crisp, with every weapon having a distinct punch and enemies telegraphing their presence with threatening growls and shrieks. Audio cues are essential, often giving you the split-second warning you need to react.
Difficulty and Progression
Doom Eternal is not forgiving, even on its default difficulty. Resource management and constant movement are mandatory. However, the game is fair—failure often feels like a failure to adapt or execute, not a flaw in design.
The upgrade system is deep:
* Weapon Mods & Masteries
* Suit Perks
* Runes (which change gameplay flow)
* Sentinel Crystals (health, armor, ammo capacity)
These systems add progression without undermining challenge, giving players tools rather than easy outs.
Multiplayer (Battlemode)
Battlemode is an asymmetric 2v1 PvP mode: two player-controlled demons versus one Doom Slayer. While unique in concept, it didn’t quite gain a major foothold in the multiplayer shooter space.
The absence of traditional deathmatch (which was in Doom 2016) disappointed some fans, though mod support and invasions (added in later updates) offer additional longevity.
Final Verdict: 9/10
Doom Eternal is a masterclass in modern FPS design—fast, intelligent, and gloriously violent. Its demand for precision and strategic aggression may overwhelm newcomers, but for players who embrace its rhythm, it offers some of the most rewarding combat in gaming.
It’s not without flaws—occasional platforming awkwardness, a divisive lore-heavy narrative, and a multiplayer mode that never quite took off—but none of these detract significantly from its status as one of the most finely-tuned shooters of the decade.

