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Max Payne 3 Screenshots
Old June 2nd, 2012, 12:17 PM   #1
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Max Payne 3 is the story of former New York City detective, Max Payne. His life in ruins and unable to move on from the tragic events of years past, Max looks for a new start working private security with an old friend in São Paulo, Brazil. When the wife of his employer is kidnapped by a street gang while under Max's protection, Max's life spirals out of control as the factions of a dangerous and unfamiliar city close in on him, conspiring to keep Max from the real reasons behind the kidnapping and his part in a much larger conspiracy.

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Last edited by Regeneration; June 2nd, 2012 at 05:06 PM..
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Old June 2nd, 2012, 12:33 PM   #2
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All screenshots were taken with the maximum quality settings and DirectX 11.
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Old June 2nd, 2012, 01:20 PM   #3
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He seems to move well for a guy with many obvious bullet holes, or is he just wearing some victims clothes.
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Old June 2nd, 2012, 02:49 PM   #4
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Did you create these yourself? Can you post the specs and some screenshots from ingame settings screens?

AA was supposed to be in.
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Old June 2nd, 2012, 08:29 PM   #5
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ninety bucks at launch if you buy the rockstar pass bullshit, otherwise probably $140 total if you wait on the dlc to be released.
fuck that shit! i'll buy it when i can get the whole package for less than 20 bucks. greedy fucking bastards...
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Old June 2nd, 2012, 09:03 PM   #6
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Rockstar doesn't really have a history of senseless greed. But I'm still gonna wait for GOTY on everything they make. Several reasons. Pricing, content and patches. Buying games on release day these days makes me feel like an imbecile. All those DLC's and constant updates. Plus, the market is filled with video games and every developer is doing the same thing.

Games are getting shorter (god bless Skyrim though), more cinematic like a fuckin' movie, full of glitches that shouldn't exist, butchered for DLC, with moronic DRM schemes, and you need multiple accounts for god knows how many game clients like Steam, Ubisoft, GFWL, Rockstar Social Club, PSN, separate accounts for some PSN games, Xlive account for Xbox etc. The amount of work you have to go through before you're able to enjoy the product you bought is ridiculous. And you're not even getting the entire game on release day. Future DLC aside, you even have store exclusive items. Buy from this store and get this, or from that store and get that. And It's just not worth it anymore. It's only a matter of time before more and more people start feeling the same way.

And it's going to be really exciting when Sony decides to use that patent of theirs that implements ads in games. Next gen will bring us advertisement in video games. This just keeps getting better and better.
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Last edited by Improvizor; June 2nd, 2012 at 09:17 PM..
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Old June 3rd, 2012, 08:19 PM   #7
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Quote:
Originally Posted by mkey View Post
AA was supposed to be in.
MSAA is supported, but FXAA is the default/recommended. You'll need at least 2GB of VRAM to enable MSAA along with the highest settings. By the way, check out my stats.

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Max Payne 3 Screenshots-max_payne_3_graphics_settings.jpg   Max Payne 3 Screenshots-headshots.jpg  

Last edited by Regeneration; June 3rd, 2012 at 08:28 PM..
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Old June 6th, 2012, 02:02 AM   #8
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Is it a console port?
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Old June 9th, 2012, 04:08 AM   #9
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Yes, but a decent one.
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Old June 9th, 2012, 08:14 AM   #10
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Too bad there isn't a cross platform multiplayer, you could really up you kill count.

So, what kind of FPS are you getting? It seems this time around they ironed the engine out at least a bit, GTA560Ti would have a hard time maxing any of the GTAIV games, let alone all the new options.

Can you do a few comparison shots with tessellation on/off? Also, it would be nice to know the difference in framerate once you turn it off.
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