Lately i've been playing with alot of tweaks and working on configuring this system nicely. I never really played with benchmarks much before, other than those included with video games, so i'm lookin for someone to let me know based on my system spec's just how well my tweaking and configuring has came along so far.
All drivers are up to date, gfx card driver is the ngohq forceware modified latest release as of the time of posting this.
The system has DirectX Debug services enabled at the time of the benchmark, which sometimes can cut performance as much as 20%.
The system:
Windows XP SP2 (roughly 2 years since my last format)
PC Chips P4M800 P25G V1.0
Intel Pentium 4 HT 3.06ghz (w/HT enabled)
BFG Tech GeForce 6800 OC 128mb
2x Nanya DDR2 512mb @ 400mhz
Craptacular 450w no-name psu (my perty Thermaltake blew up, literally)
Cheap case with several modifications to improve air flow, and add additional fans, including a wind tunnel ripped outa the thermaltake psu for cpu heat exhaust.
Screenshot of Scores Screenshot of Framerates
Plain text below for browserly/bandwidth challenged.
The settings:
1024x768x32, AA off, AS 4x, Details Very High
The Scores:
GFX 7,440
CPU 7,175
Total 49,000
Triangles/Sec: 14,749,666
The framerates:
Avg fps: 49.00
Dynamic Occlusion Culling: 68.57
High Particle Count: 38.67
Masked Environment Mapping: 56.52
Large Scale Vegetation Rendering: 31.82
Large Scale Terrain Rendering: 49.62
Vertex and Pixel Lighting: 57.52
3D Volumetric Fog: 60.86
Complex Multimaterial Shader: 50.54
Massive Overdraw: 38.35