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How to Install DirectX 11 in Windows Vista
Old 16 October 2009, 15:35   #1
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DirectX 11 is the next generation of graphics technology, arrives with Windows 7. This is great news for players as many of the newest Windows games will take full advantage of this technology to create more immersive and detailed worlds and experiences. Game developers will utilize new features to create rich worlds, realistic characters, and more fluid gameplay.

Tessellation - Implemented on the GPU to calculate a smoother curved surface resulting in more graphically detailed images, including more lifelike characters in the gaming worlds that you explore.
Multi-Threading - The ability to scale across multi-core CPUs will enable developers to take greater advantage of the power within multi-core CPUs. This results in faster framerates for games, while still supporting the increased visual detailing.
DirectCompute - Developers can utilize the power of discrete graphics cards to accelerate both gaming and non-gaming applications. This improves graphics, while also enabling players to accelerate everyday tasks, like video editing, on their Windows 7 PC.

Apparently those who already own DirectX 11 hardware (ATI Radeon HD 5000 or better, Nvidia GeForce GTX 400 or better) don't need to upgrade to Windows 7 just to utilize DirectX 11. It is possible to install DirectX 11 on Windows Vista as well. All you have to do is to download and install Update for Windows Vista (KB971512). Be advised that Service Pack 2 and the latest version of DirectX Redistributable are both required.

Last edited by Regeneration; 25 August 2013 at 18:43..
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Old 16 October 2009, 17:48   #2
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Yeah, I can totally see how could anyone actually need this.
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Old 16 October 2009, 17:57   #3
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doesn't it need the august DX redist package?

afaik, DX 10.1 card can do some DX11 instructions
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Old 16 October 2009, 18:09   #4
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actually a 10.1 card cant do 11 instructions but dx11 can render some stuff on 10.1 cards (similar but not equal )
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Old 16 October 2009, 23:16   #5
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Very nice find Regeneration it works. Odd thing is it was only 17.2MB I was thinking it was going to be 300MB or more.
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Old 16 October 2009, 23:37   #6
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wonder if m$ is gonna try to patch this out
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Old 17 October 2009, 01:03   #7
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wonder if m$ is gonna try to patch this out
Microsoft itself is offering it.
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Old 17 October 2009, 02:14   #8
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ah ok, thought it was just something someone devised
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Old 17 October 2009, 07:21   #9
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No DX11 has always been declared to be included in Vista as well. The only thing that differs betwen Win7 and Vista was the fact that DX11 was supposed to come first (earlier) to win7 than Vista. But this way, it doesnt matter, if now works that is?? One Question, I know that DXDiag in win7 says it has DX11, but is DX11 really already enabled or is that just a indicator that it supports dx11?? I remember wen Vista came, it said that it had dx10, but in fact the dx10 features were not enabled until much later on vista??
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Old 17 October 2009, 15:42   #10
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W7 has already DX11 in it, Vista needs to be patched
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