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Microsoft Forces Valve to Price Left 4 Dead DLC on 360
Posted by Regeneration on September 10th, 2009, 03:10 PM

Valve's Chet Faliszek has told Eurogamer that upcoming downloadable Left 4 Dead 1 expansion Crash Course costs money on Xbox Live because Microsoft insisted upon it. The Washington-based developer traditionally refuses to charge for DLC - as Robin Walker put it when we asked in May 2007, "You buy the product, you get the content" - and this explains why it's free on PC.

"We own our platform, Steam. Microsoft owns their platform. They wanted to make sure there's an economy of value there," Faliszek told Eurogamer today when asked about the 560 Microsoft Points (£4.76 / €6.72) price tag for Crash Course.

When pressed about whether Microsoft effectively enforced the pricing, Faliszek added: "Well, they helped us get the first one out for free. We had the one DLC out for free. And I think... they have to look and say, wow, we're kind of being unfair to everybody else if these guys can do that.

"It's not like we're [Valve is] looking at this as, 'Oh my god, we need some money, we're going to charge,' obviously, or we'd do it on the PC. So it's just kind of the way the system works right now."

Crash Course is an upcoming campaign for Left 4 Dead 1 that's been designed not exclusively but predominantly for Versus mode, which should allow fans of the competitive survivors-versus-infected mode to play through a game in 30 minutes rather than the two hours it sometimes takes with No Mercy, Dead Air, Death Toll and Blood Harvest, the original campaigns.

Read the entire article in EuroGamer.

4 Comments
this is why I hate MS policy and bought PS3 instead
I don't understand why the hell can't be released for free
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This a sad day for gaming, indeed. This example makes it even more painful to understand how the hell can there be any x360 fanboys. I mean, they are getting shafted on a regular basis.
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Ahhh my friend there will always be 360 fanboys because it is cheaper to buy and got there first.

Personally I like the playstation 3 for wireless transfering then mediaplaying (I mean how easy is it to cheaply upgrade the hard drive and have it playing mp4 and xvid files?) and ofcourse the ever lovely bluray.
There are a few other things like having sixaxis for racing, MGS4 and the superior controller (Dont argue about fps as I have a computer for alll serious gaming like FPS and RTS like UT'99, L4d and supcom)

But overal it was more expensive and if I wasn't the media nut I am I wouldn't have bothered with either.
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I really think this hurts the gamer in the long run, and will ultimately affect the 360s user base in a negative way. I personally have no problem forking over the 50 bucks a year for live but i should be able to get DLC that is free on every other platform for free on the 360 as well. What is really bad about this situation is that Valve has to charge for the DLC which makes them look bad to all the gamers who dont know they are being force to do that by bad MS policy. Hopefully MS gets off their high horse and ends this rediculous policy oh and LOWER their damned accessories prices too.
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