|  | | F.E.A.R. 2: Project Origin Demo |  F.E.A.R. 2: Project Origin is a blend of combat mixed with gaming set inside a sinister and paranormal universe that begins shortly before the ending of F.E.A.R. A Special Forces squad is on a routine mission when the city of Auburn is rocked by a supernatural explosion. Alma, a girl with immense power and a thirst for revenge, has unleashed her wrath upon the city and thrown it into chaos. The squad must combat enemy forces and the supernatural as they struggle to find a way to stop Alma and uncover the mysterious forces arrayed against them before it's too late.
Strategic environmental combat opportunities available to both you and your enemies.
In your face close-quarter action in a variety of indoor and outdoor environments.
Enhanced graphics engine takes action horror to new heights through enhanced visuals and effects.
Enemies behave realistically and use the environment against you through vastly enhanced enemy Artificial Intelligence.
Maintains the authenticity of the Alma storyline and players will know this is the only place to continue the saga.
You can download this file at our downloads section. | | 35 Comments | | | Man did it have to be almost 2 gigs? ffs this will never finish on my shitt 1/2mb connection |
Last edited by blindartist; January 22nd, 2009 at 09:55 PM..
| Quote | | | | | | | oh that was supposed to be a 2 lol still too big, thats like 1/3rd of my monthly bandwidth limit, guess ill try it when i buy it | | | | sad to hear that blindartist , never used one of those with bandwith limit | | | | they all have them here, the fastest broadband has 95gb limit, unfortunetly we cant afford 60$ a month right now so we just have the crappy 1/2mb
anyways, someone post how it is | | | | How it is ?
Its not working here
Just 2 banks of black screen , and back to desktop. | | | | I only can run in safemode , gonna play around with options | | | | Great sequel! Awesome first person shooter with great dynamic gameplay. If you liked the first one, you are going to like this one for sure. To be honest, it is a lot better than the first one. However, on the bad side is
I cannot find a way to disable that annoying film effect noise, the graphics are somehow poor and it stutters on my system for unknown reasons, while the framerate is high. |
Last edited by Regeneration; January 22nd, 2009 at 11:32 PM..
| Quote | | | | | When i run the game in safe mode and set options , i start the game and see my legs and spining floor . ??? WTF | | | | Quote:
Originally Posted by nCaine When i run the game in safe mode and set options , i start the game and see my legs and spining floor??? WTF | Try to use the latest ForceWare 181.22 WHQL driver. | | | | Now you see why I bought an Xbox? Even hot title like FEAR 2 has issues on the PC. All this suttering is making the game unplayable... really annoying. | | | | Quote:
Originally Posted by nCaine When i run the game in safe mode and set options , i start the game and see my legs and spining floor . ??? WTF | Also check if you haven't got any game controllers plugged in. Had the same issue with mirrors edge and the cause was my guitar hero controller which I've forgot to unplug  | | | | Just tried it, great game so far. Even better than the first one. Noticeable pausing throughout the game on a very high end gaming rig. | | | | I have only mouse and keyboard and have installed 181.22 WHQL
Well i did have problems with first FEAR , so no difference with this one | | | | when trying to install i get blink...dll missing errors. | | | | nCaine i have exactly the same problems ... i find no way to solve them for now | | | | I try to turn off D3D overrider , nhancer , use statdard settings , no luck ther so far | | | | well they don't offer you much for a 2gb download, what a tease. enough to tell the look is updated but same game as before basically.... | | | | runs as smooth as a baby's but here
1600x1200
everything maxed | | | | tried the demo on the pc and the 360....on the 360 graphics are a bit muddy and the game a bit clunky....much better on the pc...only problem being it seemed to freeze for a second or two when going into new parts of the game or when a new event happend | | | | same problem as the old fear just eye candy on top of it probly makes it worse. i doubt it will be fixed in the next 2 weeks or whatever... | | | | They should have concentrated on the PC and ported to crapbox afterwards. This is going to be one of those titles you have to wait a few months before buying. It'll definitely kick ass once the issues are resolved.
BTW: This hiccuping is noticed on ALL platforms. |
Last edited by Unixlord; January 25th, 2009 at 12:32 AM..
| Quote | | | | | Haven't noticed any problems under Windows 7 Beta 64-bit. Played it just now up to the point of finding Sgt. Fox. No hiccups, not pauses....just plain smooth and scary fun. | | | | Quote:
Originally Posted by Dyre Straits Haven't noticed any problems under Windows 7 Beta 64-bit. Played it just now up to the point of finding Sgt. Fox. No hiccups, not pauses....just plain smooth and scary fun. | Funny I was using Win 7 beta 64 bit and did get the hiccups...wasn't a major problem but was noticeable....confusing  | | | | Even people with GTX 280s and 4870x2s are getting those little hiccups. It's so minor you can pretend not to notice, but it's still there. | | | | Game runs fine here, using Windows 7 64-bit. Had to disable motion blur though, since it's caused lockups.. But remember it's still a demo, who know's they might look at feedback | | | | i wonder if the logitech mouse bug hasn't been re-introduced.
you know, the one that robbed the original f.e.a.r.(s) of all peformance but somehow it got overlooked by EVERYONE for a couple of years... | | | | Quote:
Originally Posted by DOOMJESUS i wonder if the logitech mouse bug hasn't been re-introduced.
you know, the one that robbed the original f.e.a.r.(s) of all peformance but somehow it got overlooked by EVERYONE for a couple of years... | Wasn't that an issue with setpoint that got resolved in a newer version? | | | | Quote:
Originally Posted by Unixlord Wasn't that an issue with setpoint that got resolved in a newer version? | yeah, but it was a long-standing, known, unresolved bug for quite some time.
i hope this dose of hiccups doesn't turn out to be something along those lines.... | | | | Quote:
Originally Posted by DOOMJESUS yeah, but it was a long-standing, known, unresolved bug for quite some time.
i hope this dose of hiccups doesn't turn out to be something along those lines.... | It's happening to everyone. Logitech, Razer, crapbrand, PCs, Consoles. | | | | Quote:
Originally Posted by Unixlord It's happening to everyone. Logitech, Razer, crapbrand, PCs, Consoles. | something fundamentally wrong, obviously. probably will require updates later or a delayed release date... | | | | OK, after getting past the part where you locate Sgt. Fox, I did start noticing those 'pauses/hiccups' that everyone is talking about. What they actually look like to me are brief 'loading' pauses. EDIT: From what I've read elsewhere, the 'hiccups/pauses' occur during the checkpoint saves. Can anyone confirm this here?
But, I did finish the demo. Not sure if this is one I'd want right away when it first gets released, though. Will likely wait until it gets a couple patches first. |
Last edited by Dyre Straits; January 26th, 2009 at 06:38 AM..
| Quote | | | | | Yes I think it's the autosaves. There are a lot of games that don't have a detectable autosave pause or they at least display a fat "saving checkpoint" dialog to reassure the player. | | | | Really short demo for a 1.76GB download ! game shuttered at a few places but no major performance dip. | | | | Quote:
Originally Posted by Unixlord Yes I think it's the autosaves. There are a lot of games that don't have a detectable autosave pause or they at least display a fat "saving checkpoint" dialog to reassure the player. | i've observed it pretty closely. played through about ten times now just to watch for pauses and many of them come at given intervals but no disk activity during most of those predictable pauses that are obviously save points and still many times the pauses come at random points as well with also no visible disk activity... it seems to be particularly effected when doing a 360 degree view, the first time, in any given arena in the game...
i think this game is just deep-down fucked and somehow these pauses have more to do with eye candy. this game seems to be a real work-out for the gfx card despite the high fps. it really makes my 4850 draw a lot of currrent, perhaps more than usual, the fan in my old ups comes on a lot while running this game... |
Last edited by DOOMJESUS; January 27th, 2009 at 07:18 PM..
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