It was exactly one year ago that I shared my first experiences with stereoscopic gaming in the 2008 CES Technology Highlights article. Although the wireless active-shutter glasses felt ready for prime-time back then, the full-retail product would have to wait for an official launch. Making a debut at the 2009 CES, the NVIDIA GeForce 3D Vision gaming kit offers a visual experience like no other 3D product before it. While only first-hand experience can best describe the product, Benchmark Reviews hints at how the out-of-screen effects generated by GeForce 3D Vision will change games forever.
We've all played at least one video game in our lifetime. I know this to be a true statement, because even my 82-year old grandfather has devoted years of his long life to playing Pac Man and video poker. So it's safe to say that video games entertain us. Over the years I have seen games use more realistic shadows, and better use of lighting, but all of these effects are still a forgery of the real thing: true three-dimensional graphics.
Virtual-Reality head-mounted displays and stereo-vision goggles have been commercially available to cutting-edge early-adopters for over twelve years, but many of these products are sold with price tags starting around $600. NVIDIA has finally delivered the one thing their competition cannot: affordable true 3D graphics. I know it's easy for me to make these claims, but I assure you, no other stereo-vision product I have experienced has potential like NVIDIA GeForce 3D Vision.
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Benchmark Reviews.