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EA Loses $310 Million, Announces Layoffs
Posted by Chaos on October 31st, 2008, 12:58 AM

Electronic Arts Inc. today announced preliminary financial results for its fiscal second quarter ended September 30, 2008. Net revenue for the second quarter was $894 million, up $254 million as compared with $640 million for the prior year. During the quarter, EA had a net deferral of $232 million of net revenue related to certain online enabled packaged goods games and digital content as compared with $296 million in the prior year.

Non-GAAP net revenue was $1.126 billion, up 20 percent as compared with $936 million for the prior year. Sales were driven by the launches of Madden NFL 09, SPORE, Mercenaries 2: World in Flames, NCAA Football 09, Tiger Woods PGA TOUR 09, Warhammer Online: Age of Reckoning, as well as the continued strength of Rock Band.

Net loss for the quarter was $310 million as compared with net loss of $195 million for the prior year. Diluted loss per share was $0.97 as compared with diluted loss per share of $0.62 for the prior year.

Non-GAAP net loss was $20 million as compared with non-GAAP net income of $87 million a year ago. Non-GAAP diluted loss per share was $0.06 as compared with non-GAAP diluted earnings per share of $0.27 for the prior year.

Trailing-twelve-month operating cash flow was $219 million as compared with $145 million a year ago. The Company ended the quarter with cash and short-term investments of $1.825 billion.

“Considering the slow down at retail we’ve seen in October, we are cautious in the short term,” said John Riccitiello, Chief Executive Officer. “Longer term, we are very bullish on the game sector overall and on EA in particular. The industry is growing double-digits on the strength of three new game consoles and increases in the number of homes with broadband internet connections. EA is well positioned to benefit from these technology drivers due to the strength of our creative studios and our broad collection of game properties--from The Sims, to Spore and Madden NFL, to Warhammer Online.”

EA announced today a cost reduction plan, which will include the elimination of approximately 6% of the Company’s workforce. The Company estimates its cost reduction plan will result in annual pre-tax cost savings of approximately $50 million.

Last edited by Regeneration; October 31st, 2008 at 03:04 AM..

4 Comments
maybe as a cost cutting measure instead of getting rid of employees they should axe their pointless and uterlly useless DRM which likely attributes to a portion of their lost sales as well
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That's the punishment for making Red Alert look like pokemon cartoon.
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oh i doubt that, this is EA, i have a feeling their fireing the employees that protested against ra2 looking like pokemon
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Originally Posted by Regeneration View Post
That's the punishment for making Red Alert look like pokemon cartoon.
Oh man dont tell me red alert looks that bad ! I was going to buy it.
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