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Gears of War 2 Preview
Posted by Regeneration on September 29th, 2008, 10:15 PM

When it comes to Gears of War 2, one thing that's immediately clear is that Epic is fully-aware of this need for violence and simplicity over innovation and political sub-texts, because the game itself is essentially the same as its predecessor. It’s had a few extra improvements and multiplayer modes slapped on to help beef it out, but at the core it’s still just a run-n-gun game. And it’s still browner than last week's underwear.

The bad news however is that it still is essentially the same game and though the engine has had a few extra tweaks and there’s a veneer of emotion that’s been tacked onto the continuing story of the Locust / Human war, it is still very much just a corridor shooter. The cool cover-mechanic, path choices and grenade-aiming features which made the first game so accessible are still there – but they aren’t as impressive as they once were and very little seems to have stepped in to replace them, meaning the game does feel a little disappointing to play given how huge the hype is.

It’s a really bizarre mix of results when you actually take a step back and consider it. The super-accessible ability for you to use cover was one of the main things which made the original Gears of War stand out and Epic has been very vocal on how it has improved it further with the addition of mobile cover and some internal tweaks. The result though is less than astounding and we honestly couldn’t pinpoint any difference from the original system.

You can read the entire article at Bit-Tech.

6 Comments
The first part had some fun co-op game play.
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I didn't really care for the first one, so I will not be bothering with the second. I felt the game had the same old dull/dark look throughout, not to mention the same old machine gun and the same old duck and cover tactics. It was decent, but not great. I hear they have improved some of the things I didn't like about the game, but, eh, it was just not my sort of game.
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Suffers from console syndrome.
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I rather enjoyed the first one, it was rather liniar but still was quite good for the most poart, except thoes fkn beserkers, thoes are a half baked idea
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The first one sucked, so I don't care too. I tried to play it in Co-Op mode at LAN but the game crashed and caused grief. Another poor console port.
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i never bothered with multiplayer, but i enjoyed the single player campaign (multiplayer gets lame, just a bunch of campers and newbs)
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