|  | | EA and Crytek Announce Crysis Warhead |  Maximum freedom, maximum explosions and maximum Psycho! Electronic Arts Inc. and award-winning independent studio Crytek today announced Crysis Warhead – the parallel story to Crysis, one of the most critically-acclaimed first person shooters and PC games of 2007. Shipping exclusively for the PC this fall, Crysis Warhead is the first title to be developed at Crytek´s Budapest studio, and is built on a new, enhanced and optimized version of Crytek’s CryENGINE 2 technology.
“We were very pleased with the reception of Crysis from both gamers and media after our launch last year,” said Cevat Yerli, CEO and President of Crytek. “That being said, one of the key principles of our studio is to always raise the bar. With Warhead, we are focusing on refining our storytelling and game performance, while also delivering more of the visually stunning graphics and immersive, free-roaming gameplay everyone loved in Crysis.”
“The best result of a partnership that we can ask for in the EA Partners program is when a world class independent studio like Crytek chooses to continue to work with us,” said David DeMartini, Vice President and Global General Manager, EA Partners. “Crysis was an amazing game and is going to be a blockbuster franchise. We could not be more excited to be working with Crytek to launch another hit with Crysis Warhead this year.”
In Crysis Warhead, players will don the Nanosuit of Sergeant Sykes, also known as ‘Psycho’, one of the most memorable characters from Crysis. More brash and aggressive than his Delta Force squadmate Nomad, players will experience Psycho’s parallel story during the events of the original game, finding that life on the other side of the island is even more intense and explosive than they ever could have imagined.
Luckily, Psycho’s Nanosuit is just as capable and he’s equipped with an even bigger arsenal of fully customizable weapons and new vehicles, giving players access to the tools they need to dominate any situation. Aside from this new, exciting single player campaign, Crysis Warhead will also feature new multiplayer content. Stay tuned for more details this summer. Note: Crysis Warhead uses Games for Windows - Live.
Last edited by Regeneration; July 7th, 2008 at 02:39 PM..
| | | | 13 Comments | | | Wait until at least patch 6.8 is released before buying this game! | | | | Forget what i said - I didnt see the "Crysis uses Games for Windows Live" comment - FREE GAMING FOREVER! - DOWN WITH WINDOWS LIVE ! |
Last edited by Syncroneyes; July 7th, 2008 at 02:51 PM..
| Quote | | | | | Boycott ,Boycott ,Boycott ........down with live on all platforms!! | | | | Damn it ! why the hell did they have to go and make this a windows live game ? | | | | I hope Warhead's code is better optimised than crysis for performance. | | | | anyway, they will drop support like a hot potatoe soon (afaik thats what they did for crysis - stopped the patches already!?! shame on em) | | | | Just for those thinking it needs a super duper PC, here's some pretty indepth info... http://www.computerandvideogames.com....php?id=191873
EDIT: BTW, where is all this lie coming from about having to PAY to Play Windows Live games? Without paying I'm able to play online with Windows Live with any other PC gamers playing Windows Live games. In fact, I just joined an online MP game of Halo 2 using my Silver [Totally FREE] Account.
There are essentially only 2 scenarios where a PC gamer needs to pay for a Gold Account:
1. To be able to play cross-platform games with XBOX 360 players; and
2. To be able to record stats and achievement points.
Otherwise, there is NO requirement to make any payment whatsoever to be able to play any Windows Live game.
And, as for cross-platform gaming: There isn't really any worthwhile game out that enables this 'feature' anyway. Shadowrun is the only one and I don't even like the game. I spoke with another gamer just the other night who also tried it. It's just not well made and it's no wonder the developer went out of business.
But, the main point of this edit is that people are misleading others about this 'must pay to play' Windows Live games. That is NOT true! |
Last edited by Dyre Straits; July 8th, 2008 at 12:47 PM..
| Quote | | | | | The payment thing isn't the biggest issue. The craptastic Live software that you have to install and authenticate just to play the game is what blows. I refuse to play games that require Live. I've tried two of them and it was a pain in the arse to mess with. Why should I have to go through extra steps that are often times confusing just to play the game. Or if I don't "sign in" I suddenly can't save my games? Ridiculous. | | | | I really hope that the code is optimized so it can be played with decent FPS because it will bomb just like crysis did if its still badly optimized. | | | | "12. Will the game be using Games for Windows - LIVE for its multiplayer infrastructure or Gamespy or something else? (Nightmare225, Crysis-Online.com)
Answer: Crysis: Warhead will be a Games for Windows game, and we will use Gamespy as our online service again. "
Source: http://www.incrysis.com/index.php?op...sk=view&id=675
No, it doesn't use Live. | | | | will it use four cpu's and four gpu's unlike crysis. | | | | ah..another craptacular game for windows live I will be avoiding | | | | Quote:
Originally Posted by blindartist ah..another craptacular game for windows live I will be avoiding | You apparently don't bother reading the previous replies and/or checking out the facts for yourself.
This is NOT a Windows LIVE game; it's a Games for Windows game and will use GameSpy for online gaming.
Not to be redundant from the previous poster.....but just to reiterate: __________________________________________________ _________ 12. Will the game be using Games for Windows - LIVE for its multiplayer infrastructure or Gamespy or something else? (Nightmare225, Crysis-Online.com) Answer: Crysis: Warhead will be a Games for Windows game, and we will use Gamespy as our online service again.
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Get the facts straight before venting unnecessarily.  | | |