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Radeon HD 4800 Supports 100% Ray-Traced Pipeline DirectX 9
Posted by Regeneration on June 28th, 2008, 05:18 PM

It appears that the buzz about 3D graphics has been focused on a feature that is not even integrate din today’s games – ray-tracing. Intel is beating the RT drum for its upcoming cGPU, which is still 18 months away. But it appears that Intel may be defeated in its own game, as AMD’s graphics chips are supporting a 100% ray-traced pipeline, TG Daily learned.

During AMD's recent Cinema 2.0 event, we met with representatives of a company that is currently considered to be the "it company" in Hollywood’s special effects (FX) industry. JulesWorld is plugged into the video production process of an unnamed movie studio and adopted components that are standard in the FX industry (AMD Opteron + Nvidia Quadro). Ray-tracing was an early focus of the company and we were told that JulesWorld started experimenting with a 100% ray-traced pipeline on a GPU with the arrival of ATI’s R600 (2900XT) chip. And the results are impressive.

Jules Urbach is the founder and CEO of JulesWorld, a small company that is making huge advancements in the world of movie production, harnessing the horsepower of graphics processors. And it looks like JulesWorld has a promising technology – a GPU ray-tracer and a wrap-around application for movie production.

You can read the entire article at TG Daily.


7 Comments
Eat your heart out craptel.
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Looks like ATi have both Intel's and nVidia's killer apps (ray tracing & physics) covered and have a bargain GPU in the R770.

Now the Tessellation engine starts to make sense.
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Cool. Now we need AMD to kill the "Phenom" brand and introduce some bugfree, high-performance successor.

Last edited by Regeneration; June 29th, 2008 at 04:11 PM.
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Originally Posted by Regeneration View Post
Cool. Now we need AMD to kill the "Phenom" brand and introduce some bugfree, high-performance successor
Been saying that ever since they brought it out
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raytracing would bring games to a new stage of image quality. (even more realism - getting to a point of photorealism - which all are talking about now already, but if you look near, you see loads of non-photorealistic stuff...)
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Originally Posted by blindartist View Post
Been saying that ever since they brought it out
I am hope that the 45nm shanghai processors can deliver the performance and overclockerbility that the phenoms are lacking.
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Raytracing in games is bullshit. Anyone that disagrees should do some research on it first.
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