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Is Nvidia Cheating on 3DMark Vantage?
Posted by Regeneration on June 25th, 2008, 08:52 PM

3DMark Vantage has four major components, two CPU and two GPU. One of the CPU subtests is a physics-based test. The physics test is based on the Ageia PhysX API, a fairly widespread API in use by a large number of games. Between the time that 3DMark Vantage development was started and the time it was released, Nvidia bought Ageia.

The problem is that the PhysX DLLs, and for that matter, the whole API is now owned by Nvidia. In and of itself, this is not a problem, especially if the company involved had a history of honesty, integrity, and fair play. Nvidia has none of these attributes, and has a proven history of cheating on 3DMark.

To be fair, ATI has been caught at the same thing as well, but nothing lately, and Intel compilers come with curious optimisation defaults as well. No one is clean, but only Nvidia seems to take dishonesty as a corporate mandate.

So, with the latest driver, Forceware 177.39 drivers, Nvidia put its now in-house PhysX APIs into the drivers. Instead of it running on the CPU or on the PhysX chip, it is running it on the GPU. It owns the GPU and it's drivers along with the physics API and all those drivers. This is a dangerous situation.

You can read the entire article at The Inquirer.

7 Comments
nvidia has not optimized its driver only to speed up in benchmarks. The support of Physx in GPU is intended to benefit gamer in real game. It ridiculous to say Nvidia has to stop supportting Physx in GPU in order not to "cheat".
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"So, with the latest driver, Forceware 177.39 drivers, Nvidia put its now in-house PhysX APIs into the drivers. Instead of it running on the CPU or on the PhysX chip, it is running it on the GPU. It owns the GPU and it's drivers along with the physics API and all those drivers."

isn't it the WHOLE POINT?

physx was designed to offload it from the CPU if you had a PPU, this was true BEFORE nVidia bought it. offloading it to a PPU also would invalidate the CPU benchmarking.

if you want a valid CPU only "physics" test, create your OWN physic api... that doesn't make calls through 3rd party APIs that are DESIGNED to offload.

another article from "The Inquirer"... a site full of shit.
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benefit gamer in real game ? Let's play vantage then ...

Actually if you read the article, you'll see we're talking about vantage.
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Futuremark confirmed that it was not cheating. PhysX tests are PhysX tests and not GPU or CPU tests, so it was all alright. The author of the post in Inquirer should go deeper into things before to claim something like that. If the test was named CPU PhysX test and run on the GPU, then you could call it cheating, but it clearly says PhysX test, not mentioned if it should be run on CPU or GPU. Since run on GPU brings better results, noone whines about it. Not even AMD/ATI, even they do not agree with mr. Charlie who wrote that article. If someone finds a way to innovate and make things better, why should they anyway? So, gamers benefit from that, Futuremark does not complain about it, since it's right even with their policy, do you think NVidia still can be called cheater? Because someone saw some older articles about the fake of 3DMark numbers years ago? Well people should check things better before writing articles like that ....
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nVidia is not cheating. The GPUs from the GeForce 8800 Series are able to do PhysX...and...nVidia bought Ageia...you remember? So, they gonna optimize their Drivers to support this...

...that is not cheating, that is using a Feature.
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Well I got to agree that this isn't really cheating, but I gotta agree when he says that Nvidia takes dishonesty as a corporate mandate.
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thing is as it stands the whole physics bit is really not much more then a gimic at this point, asside from ut3(and who cares) no game supports it, so it wont make a single difference in any real games. so really its cheating without cheating, and futuremark is bs for including that because its only supported by nvidia
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