Today, Frankfurt, Germany-based developer Crytek releases its second game, Crysis. Former publisher Ubisoft owns the rights to the company's debut effort Far Cry, and has developed several console title derivatives with a numbered PC sequel on the way, so Crytek started over with a new property, a new publisher (Electronic Arts), and a new policy of owning its own creations.
Not everything is entirely new. Crytek hasn't strayed too far from the impressive-but-imperfect design of Far Cry. Crysis is a large-scale, mainly jungle-set shooter with a relatively linear progression on primary and secondary objectives but an incredibly open attitude towards gameplay. It is not a revolutionary game in the face of Far Cry; the two games are clearly of the same stock. But neither is Crysis a rehash in the vein of most of the neverending string of World War II shooters.
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