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Clive Barker's Jericho Review @ YouGamers
Posted by Regeneration on November 2nd, 2007, 09:52 AM

The frustrating linearity is due to the level design, which is more confining than any FPS in recent (or ancient) memory. Levels are little more than corridors, and moving from start to finish there's a constant sense of being herded. Dulling the experience to an even greater degree are the frequent level loads and checkpoint saves, which are usually followed by a bit of story exposition via in-game cutscenes. Here, the quips between teammates have a certain intentional humor to them, but don't expect to be drawn in to the story to any meaningful degree.

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4 Comments
this game bored me to death.. all you do is shoot'em up it's like serios sam but in a complicated kind of way that does not deliver any fun
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was thinking of getting this one but now i may not
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Damn, this game is annoying. The graphics are nice and the shooting part is poor but not that bad. However, they TALK TOO MUCH in this game, I want to shoot zombies (or whatever), stop with these nonsense stories and talking (Bla bla bla bla bla all the time), it sucks and nobody cares.
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I was impressed with the looks and the graphics at first but it didn't turn my crank. I played it for about 20 minutes and haven't loaded it again ..........
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