Posted by Regeneration
on October 29th, 2007, 12:01 AM
Crysis hasn't been out for more two days and a number of people have already found out that SLI technology doesn't yet work on the new DirectX10 game title. Granted, Crysis is only in beta, but it would still be nice to see SLI supported from the start. NVIDIA made a statement today that the final Crysis game will support SLI via a patch, so keep waiting! In other Crysis and NVIDIA news it seems that the Forceware 169.01 64-bit beta drivers aren't playing nice with the 64-bit version of the game. Looks like they have some more work do do with the 64-bit software.
Now that's what comes out from the monopolistic friendship between Nvidia and game editors?
One "optimized " driver for every single game,unsuported hardware...
I assume Crysis makers used ATI
Go Ati Go !
Now that's what comes out from the monopolistic friendship between Nvidia and game editors?
Sadly, this is indeed monopolistic behavior: "Let's pay all the game developers and force people to use GeForce and nothing else". But don't worry, we can always *make some GeForce emulator for non-GeForce GPUs.
Last edited by Regeneration; October 29th, 2007 at 02:22 AM..