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Catalyst 7.4 Vista OpenGL Performance Analysis @ NGOHQ.com
Posted by Regeneration on May 26th, 2007, 12:10 AM

There is nothing better then getting free performance boosts for our Radeon cards from the monthly Catalyst software updates. Every month we expect to see some new goods from AMD’s finest software department. Sometimes our expectations are too high and we are left somewhat disappointed, and sometimes they manage to rock us all. Last month AMD has released Catalyst 7.4 and claimed that they had boosted its OpenGL performance on Windows Vista.

With AMD’s Catalyst 7.5 around the corner, and the hype around R600, we relaxed, sat back and tested the Catalyst 7.4 suite under Microsoft’s new Vista operating system to investigate AMD’s claims. Are they telling the truth? And if it’s true – is it a pure performance improvement? or something we have to pay for by sacrificing image quality?

Vista’s OpenGL performance wasn’t that impressive when compared to Windows XP, same as DirectX, but it’s getting better with every software update. Since Windows Vista is the future, and NVIDIA owned the DirectX 10 market; AMD had to pull something out their bag of goods to make this remain interesting.

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10 Comments
A really nice performance analysis Rege, interesting reading it. Lets hope that DAAMIT pulls something nice out off their hat for the next catalyst release.
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I really liked this post you gave... It was pretty cool... Hope you can have more like them It read beautifuly

Well, it seems I will go with an ATI HD 2400 or HD2600 GPU for my HTPC ... I really hope I don't have to replace my power supply...- probably will be the case ...

Not much of a gamer, but maybe that can change soon... PLUS: i'm planning on building my own PC soon- That sounds like fun!

Just wanted to share what I thought...
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I am happy you enjoyed it and hope there are many more to follow

The only thing i notice in image quality is a slight change in the sky and distant landscape objects between the two pics
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Reg, there is another Opengl game you could try, Savage - The Battle for Newerth.. its an online mp game but it uses some really advanced GLSL effects
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Originally Posted by Chaos View Post
I am happy you enjoyed it and hope there are many more to follow

The only thing i notice in image quality is a slight change in the sky and distant landscape objects between the two pics
This is normal.
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OH!, but if you want to benchmark a game that BRINGS ALL VIDEO CARDS TO ITS KNEE's

Knights of the Old Republic, full graphics, the smoke in the first level and, the grass at the jedi training grounds create massive performance hits.
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Nice article guys see you were busy well I was on vacation
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Originally Posted by squall_leonhart View Post
OH!, but if you want to benchmark a game that BRINGS ALL VIDEO CARDS TO ITS KNEE's

Knights of the Old Republic, full graphics, the smoke in the first level and, the grass at the jedi training grounds create massive performance hits.
That could also potentially just be heavy on CPU's (scene management) and/or bandwidth.
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He's right
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Originally Posted by Mac Daddy View Post
He's right
unfortunately hes not.

the problem is the game makes use of heavy amounts of particle effects and HLGLSL effects (the grass for instance) and causes all video cards to crawl., as far as i've seen, even 7800 and 7900 cards beg for mercy with this game.
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