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DirectX 10 Benchmark Fiasco @ PC Perspective
Posted by Regeneration on May 23rd, 2007, 01:58 PM

NVIDIA and ATI (now part of AMD) are in this business to make money. I think we should go ahead and clear the air by starting with that very simple, yet often overlooked point of contention between those companies, the media and the enthusiast gamers they cater to. That doesn’t mean that neither company has any responsibility to the community that pays them; on the contrary I think that you will agree that these companies owe you quite a bit.

And some, if not all, of the employees at AMD and NVIDIA agree and that is why programs like NVIDIA’s "The Way It’s Meant to be Played" and AMD’s "Get in the Game" exist at all. But are they actually doing gamers any good or does this service often find itself becoming a weapon towards the opposing corporation? In the past weeks some events have unfolded both behind the scenes and in the public eye of the enthusiasts that have brought with them a lot of questions and not a lot of answers. I’ll attempt to give you my thoughts on what these programs are actually doing to our community.

Ryan is totally right about it, and the consumers are suffering from all these marketing/software tricks. For example: Many games have blurry shadows on ATI’s hardware. Why? Because Nvidia is kissing the developer butt, and bribing them to use their own shadowing techniques rather then the DirectX specification. Adding optimizations and tricks that preventing the competition’s product from performing is lame, and it should be stopped

Both ATI and Nvidia. For example: These tricks in Call of Juarez is lame, and this ‘If Radeon is installed, drop FPS and Quality by 50%’ trick in Lost Planet is lame as well. These demos both are unreliable and shouldn’t be used, and someone should sue them for using illegal marketing behavior. You can impress us by making your products faster, not by making some games/benchmarks slower on the other competition. Please stop with these lame tricks.


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Last edited by Regeneration; May 23rd, 2007 at 02:29 PM..

12 Comments
Lost planet has nothing to do with nvidia optimisation, DirectX 10 specification is a forced specification, both cards have to support the same technologies and rendering methods... the reason the ati solution had issues is due to not having a decent driver out for thier cards just yet.... give it time, it'll get there
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Lost Planet DX9 is faster on 6800XT then X1950XTX, it includes cheats and crap.
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its new gen doom
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Originally Posted by Regeneration View Post
Lost Planet DX9 is faster on 6800XT then X1950XTX, it includes cheats and crap.
Someone with an ATI card should rename its BIOS ID to a GeForce card and see if the performance increases drastically. If it does, well, this isn't the first time nVidia did something lame like that. :/ They better not do the same for Quake Wars, Crysis, UT3, etc.
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Originally Posted by Arklon View Post
Someone with an ATI card should rename its BIOS ID to a GeForce card and see if the performance increases drastically. If it does, well, this isn't the first time nVidia did something lame like that. :/ They better not do the same for Quake Wars, Crysis, UT3, etc.
please don't post stupid shit.

its impossible to do this without breaking drivers, and the format used wouldn't allow it anyway.

a better method is fooling the game at the API level, which you can do with DxTweaker, as thats how we force the ATI code path on Geforce cards.
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What a conspiracy theory this one is

Next thing you'll be saying NV are shape-shifting lizards from another dimension
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Originally Posted by squall_leonhart View Post
please don't post stupid shit.

its impossible to do this without breaking drivers, and the format used wouldn't allow it anyway.

a better method is fooling the game at the API level, which you can do with DxTweaker, as thats how we force the ATI code path on Geforce cards.
Ah, I just remember someone saying they edited the BIOS ID for another game nVidia put anti-ATI cheats in... I was too lazy to research further.

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Next thing you'll be saying NV are shape-shifting lizards from another dimension
... No. They did this before... with a golf game, I think?

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Lost Planet DX9 is faster on 6800XT then X1950XTX, it includes cheats and crap.
Source of that? I'm interested...
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Originally Posted by Arklon View Post
Ah, I just remember someone saying they edited the BIOS ID for another game nVidia put anti-ATI cheats in... I was too lazy to research further.

... No. They did this before... with a golf game, I think?

Source of that? I'm interested...
We all know that both ATI and NV have 'optimisesd' their drivers for benchmarks (both artificial and real world) in the past, so if they've done it in the past obviously they will in the future.
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Originally Posted by c4r105 View Post
We all know that both ATI and NV have 'optimisesd' their drivers for benchmarks (both artificial and real world) in the past, so if they've done it in the past obviously they will in the future.
That's not quite the same as programming anti-<whatever> cheats into a game.
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Originally Posted by Arklon View Post
That's not quite the same as programming anti-<whatever> cheats into a game.
You have a valid point. Its all very well 'optimising' your own drivers, but to include negative performance for competitors GPU's in software/games is not on - I'm sure if NV were purposely doing this and AMD had evidence then AMD would be taking both NV and their developers to court - somehow due to the risk involved I doubt either company would do anything like this - but we shall see, I'd never put anything beyond large companies in their efforts to make money.
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Originally Posted by Arklon View Post
That's not quite the same as programming anti-<whatever> cheats into a game.
you mean like ATI had done for both Halo and Half Life 2?
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Originally Posted by squall_leonhart View Post
you mean like ATI had done for both Halo and Half Life 2?
Quite right, neither company are angels.
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