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About forcing tripple buffering/vsync for d3d games
Old 6 April 2011, 17:58   #1
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Uhm,well...
Is there any program that can force triple buffering/vsync for d3d games? Since catalyst offers you a triple buffering only for opengl games...

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Old 6 April 2011, 20:25   #2
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back in the days on XP i used dx tweaker , but that dont work in vista / 7

now for win 7 and nvidia card i use nvidia inspector . i think ati cards shuld have some similar soft for profiles
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Old 6 April 2011, 21:21   #3
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I saw something about d3doverrider for windows 7 ?
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Old 7 April 2011, 13:20   #4
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D3D overrider from rivatuner ?? , if yes then it shuld work too , but im not realy shure.
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Old 7 April 2011, 20:49   #5
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well,i tried it,it really works,but..
the effect is the same - input(mouse) lag(delay)..
if only someone could make a vsync+no mouse delay ... that would be priceless
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Old 8 April 2011, 18:18   #6
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You culd try to force prerender to 1 , this is lil extream , but i did use it some times .
Normaly with Vsync + Tripple i use prerender 2


BTW: For Americas Army 3 i force both off vsync/triple. For other games it depends , i always try with ON and OFF . And use what suits me better in certain game.
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Old 10 April 2011, 08:53   #7
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I still havent seen any fps multiplayer that works perfect with vsync on - without mouse delay.
There is also an option in d3doverrider,which called "application detection level",I'm not sure what it does,but when I set it to high,game graphics kinda need more time to load,for example,black screen after loading in fifa 11...
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Old 11 April 2011, 11:54   #8
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I just tried something..
In TF2,fps_max 59,ingame vsync off,d3doverrider for hl2.exe - app detection level: medium,triple buffering on,vsync on = seems like no input lag in multiplayer whatsoever.
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Old 16 April 2011, 09:34   #9
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Also,I remember in beta w7 or something,there were some issues with ati video card driver that lets you put 59hz instead of 60hz on native resolution..
Perhaps this can help with locking fps on 59 instead of 60 with vsync on,which means no override frames higher than 59 and which means no input lag.
But nowadays I dont see 59hz for the native resolution in the driver anymore..
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