
hehe thats true, I think I have found a solution now though:
I have kept both GX2 cards in SLi whilst also selecting Geforce PhysX. Then in Nvidia control panel I have selected "3 GPU Alternate frame rendering".
This I believe will use 3 out of the 4 GPUs for running 3d graphics and then use the 4th GPU only to calculate the PhysX. So far it seems to be working well. I have only tested for short time with GRAW2 and I need more time to test & confirm but so far so good.
Before in quad SLi with default "Nvidia recommended" SLi setting I could only play with decent framerates using "PhysX High" setting in GRAW2. Now using 3 GPU Alternate frame rendering I can play with the "PhysX Extreme" setting and still get pretty good framerates.
GRAW2 now looks even more gorgeous and runs quite smoothly, I never thought I'd admit this but PhysX has changed this game so much for the better and adds a whole new layer/dimension to the gameplay: tyres explode rocking the car bodies they way they should, explosions feel more heavy and also have more particles, trees gently sway in the wind...plus there's much more.
Stand by for further testing & confirmation but, dare I say it, this PhysX sh*t actually
works!


