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ATI BSOD FIXED FINALLY!!! IT WILL HELP ALL OF YOU. ati3duag.dll , squeal of death, et
Old 23 July 2007, 21:59   #1
Newbie

Posts: 14
CPU: x6800
GPU: X1900XTX
M/B: P5W DH Deluxe
RAM: 4GB Corsair DDR2-800
PSU: Corsair 620 HX
Hi there:

I'm very happy and I want to share my experience fixing the random reboot while playing games.
The BSOD related to the "ati3duag.dll". I have to say for sure, I've finally fixed it, and I want to share the "more official" solution to the problem. (At least official for me). I really want you to read this, even if it's long because you will find answers to many common problems.

I want to document the problem and I will cover all the bases because I'm sure it will help every ATI RADEON user.

My Former System:
Case Antec P150
ASUS P5W DH Deluxe
HIS ATI X1900XTX IceQ3
PSU Seasonic S12 500W
4GB Corsair Dual Channel 4 Sticks of 1GB each (DDR2-800)
Sound Card : Soundblaster Audigy SZ2
WD 250 GB HD 7200RPM
Catalyst Drivers 6.8 with CCC.
Windows XP Pro SP2.


Mini Chapter 1 : IT'S NOT THE SOUND CARD.

1) The problem is, and I know you guys know it. You are playing any particular game and you are about 15-30 minutes of play, and then a Blue Screen, BSOD appears saying something about a sound driver, and the stuttering noise of the game.

Yeah, that was the infamous "squeal of death" reported on many CREATIVE sites. (google "squeal of death", and you'll find thousands of posts)

After trying over and over to fix the problem, I've decided to give up with my Soundblaster Card, and got myself a Bluegears B-Enspirer sound card.
Device which I really recommend everyone, because it's powerful, and a comparable low CPU consumer like the Soundblaster.And also it's reported to have great solid drivers for both XP and Vista.

I cleaned all the Creative drivers, and even used drivercleaner to get rid of them. Then installed the new sound card drivers.

I fired a game , Tomb Rider Anniversary. And played, thinking my problems were solved.
And then after an hour, I got another BSOD with the same exact stuttering (squeal) like the Soundblaster did.

I took the minidump file and debugged it and it reported a "IRQ_NOT_LESS_OR_EQUAL" and having guilty the "cmaudio.sys" driver from the new sound card driver. That means, two devices are sharing the same port, and might conflict between each other, depending on how the memory addresses requests from each one of the devices.

2) Interesting, the older and new card were located on the lower PCI. I've found in my Device Manager (Control Panel) by checking the
devices "by connectrion" that the cards were sharing an IRQ with a J-Micron (SATA controler).
Of course, I've opened my case and took the sound card out, and moved it to the PCI socket, right above it.

When I started my machine again, I've checked the Device Manager again, and this time it showed me that the soundcard was using now
a clean IRQ# 23 just for it, no sharing.

Ok, sure, now the problem is over...
I've fired up a game again "Lost Planet Extreme Condition", and guess what, BSOD, with a squeal, again.

This time i got: SYSTEM_THREAD_EXCEPTION_NOT_HANDLED_M (1000007e) realeted to the "ati3duag.dll"

SYMBOL_NAME: ati3duag+4b3c8
FOLLOWUP_NAME: MachineOwner
MODULE_NAME: ati3duag
IMAGE_NAME: ati3duag.dll
DEBUG_FLR_IMAGE_TIMESTAMP: 44d11f6d
STACK_COMMAND: .cxr 0xffffffff984ac80c ; kb
FAILURE_BUCKET_ID: 0x7E_ati3duag+4b3c8
BUCKET_ID: 0x7E_ati3duag+4b3c8
Followup: MachineOwner

Ok, I got a BSOD, but definetely I got rid of the IRQ_NOT_LESS_OR_EQUAL BSOD, by putting the sound card on its own unique IRQ.

From there I can proceed to isolate the problem even more...

Mini Chapter 2: IT'S NOT THE VIDEO CARD

I've started to pull my hair out. And rapidly got into forums trying to investigate what the heck ATI3DUAG.dll is.
The web is plagued with sites and people talking of a random BSOD related to this file, there is also information in other languages (german, french, spanish)
But no one really tells you what ATI3DDUAG.dll is. I found out it is somehow related to the anti-aliasing feature on Catalyst.

They tell you :

a) It is a driver problem, just get the newest drivers. So I got the 7.6 and even tried the 7.7

b) Replace the ATI3DUAG.DLL file with an older one, it might be corrupted.
I've tried both solutions and then guess what, something interesting ocurred.

I've got a BSOD but this time the blue screen didn't give me anything related to a specific driver.
It was a 0X000008E bug, or 0x8E, but again didn't say anything about what driver was causing this.
I used a debugger to check the minidump and i got this:

KERNEL_MODE_EXCEPTION_NOT_HANDLED_M (1000008e)
Debugging Details:
------------------

EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".
FAULTING_IP:
+15268880
15268880 ?? ???
TRAP_FRAME: b2152650 -- (.trap 0xffffffffb2152650)
.trap 0xffffffffb2152650
ErrCode = 00000000
eax=00000000 ebx=b2152744 ecx=00000000 edx=0012f5e8 esi=b2152728 edi=b2152760
eip=15268880 esp=b21526c4 ebp=b21526e4 iopl=0 nv up ei pl zr na pe nc
cs=0008 ss=0010 ds=0023 es=0023 fs=0030 gs=0000 efl=00010246
15268880 ?? ???
.trap
Resetting default scope
CUSTOMER_CRASH_COUNT: 2
DEFAULT_BUCKET_ID: DRIVER_FAULT
BUGCHECK_STR: 0x8E
PROCESS_NAME: ati2evxx.exe

STACK_COMMAND: kb
FOLLOWUP_IP:
nt!SeCaptureSubjectContextEx+4
8056b9c3 ec in al,dx
SYMBOL_STACK_INDEX: 1
SYMBOL_NAME: nt!SeCaptureSubjectContextEx+4
FOLLOWUP_NAME: MachineOwner
MODULE_NAME: nt
IMAGE_NAME: ntkrnlmp.exe
DEBUG_FLR_IMAGE_TIMESTAMP: 45e54690
FAILURE_BUCKET_ID: 0x8E_nt!SeCaptureSubjectContextEx+4
BUCKET_ID: 0x8E_nt!SeCaptureSubjectContextEx+4
Followup: MachineOwner

So, first the ATI driver ati2evxx.exe caput, but then NTKRNLMP.EXE capput-ed as well.

Mini Chapter 3 IT'S NOT THE MEMORY

Probably, like me you've read this many many times on the web. "It's a bad memory stick" "One of your sticks is faulty"
Fine, why not. I can talk with Corsair, no problem they can send me a new stick under my waranty, but ONLY IF I INDEED have a defective stick.

I let my computer run Memtest +86, ON ALL STICKS first at for about 10 TIMES:
No errors whatsoever.
Then I ran Memtest +86, but now on EACH of the Sticks 10 times:
No errors again.
No memory issues., period.

In fact my computer never ever crashes while using any application. The BSODS happen only while running games.
So I definetely discarded that this could be a memory issue. I would definetely be in favor of this to be a memory issue if my computer crashes randomnly for any reason other than games.

Mini Chapter 4 IT'S NOT THE POWER SUPPLY (PSU)

Again, you've heard this many times. "Then it's your power supply going wacko on you", "You don't have enough juice for your video card",
"Your PSU is giving up".

Sure, I have a Seasonic S-12 500W power supply, which has enough amps on the 12V rails to actually power the X1900XTX very stable.
But why not? It has been a year since I've purchased this PSU, and probably it started to give up.

Anyway, I'll probably need a better power supply to feed the newest cards, 8800GTX the Ultra, the Radeon HD 2900XT or XTX or whatever comes after the R600 chip from ATI.

So I purchased a Corsair 620HX, which has been reviewed as one of the most stable and efficient power supplies on the market, and it even capable of powering
two 8800GTX on SLI mode, no problem and stable, thanks to its strong amperage on the 12V rails, adding up to 54 amps. (Correct me if I'm wrong)

This should be by far more enough to power my X1900XTX, piece of cake.
I installed the new power supply and tested my system.

New system now:

Case Antec P150
ASUS P5W DH Deluxe
HIS ATI X1900XTX IceQ3
PSU Corsair HX 620W
4GB Corsair Dual Channel 4 Sticks of 1GB each (DDR2-800)
Sound Card : Bluegears B-Enspirer
WD 250 GB HD 7200RPM
Catalyst Drivers 6.8 with CCC.

Results: Guess what. I have a magnificent Blue Screen of Death after playing for 30 minutes. Same bugcheck.
It's not the power supply, period. The possibility of having two power supplies going wacko is very minimal.

Mini Chapter 5 IT'S NOT THE BIOS REVISION.

I flashed my bios to the new revision. And it didn't help at all. It only helped reorganize the memory better, so instead of having 3 GB recongized in
Windows XP, now I have 3.12 GB. Wow!! But nothing more.

Remember, 4 GIGS can only be used in 64 bit OS.
So, it's not the BIOS.

Mini Chapter 6 IT'S NOT OVERHEATING.

I used to play games perfectly with my machine. And frankly don't know why I cannot play any games anymore without a random BSOD. It's because they are new? Is it because they draw much more power and requirements from my machine?

Is this a trend or a pattern on newest games to just crash critically on Windows?

I've checked the temps on my CPU: Dual Core X6800 2.93Ghz cooled by a Scythe Ninja, which IMHO is an overkill for this processor.
It doens't go above 35C on load and it's summer, and I have 80F ambient temp.

All my memories have heatsinks. They are warm, on load, but nothing to worry about.
My GPU cooler is made by HIS, and it exhaust the hot air outside my case, and it's also very silent.

Checked the temps on my GPU running Lost Planet with all high settings. It doesn't go beyond 85C after playing, for, let's say the time I can play without an BSOD.
Negative pressure is very good inside my case. All the hot aire is being pulled out by two 120mm fans plus the Radeon's exhaust cooling system.
It has been cool before, and it' cool now nothing to worry about.

So what the hell is it?

Mini Chapter 7 IN DEEP RESEARCH.

At this point, I was having many weeks of investigation, pulling my hair out, many nights of investigation in google, different forums blogs, translating french and german pages that talk about it.

Many questions, same useless or undocumented answers, and sometimes, even silence on the forums regarding these issues.

I was thinking to myself, that this was the end of the PC Gaming for me, that now you cannot trust any brand, they all lead to the same crappy or unstable drivers, expensive videocards that two months later cost nothing.

Why should I spend a single more dime on new technology to power up my rig and play games?
Should I just get an XBOX 360, and forget about spending stupid money on a PC? Losing my ability to use the mouse to play 3D shooters? ( I just CAN'T :-()

Then I've found something very interesting.

During my long research on bugchecks from many people on the web having audio driver problems, or that stupid ATI3DUAG.DLL BSOD

I've found ONE THING IN COMMON.


If you observe the UNLOADED MODULES on the debugged minidump of all of these users like me. You will observe something like this:

9d0ef000 9d112000 aec.sys
Timestamp: unavailable (00000000)
Checksum: 00000000
9dc09000 9dc16000 DMusic.sys
Timestamp: unavailable (00000000)
Checksum: 00000000
b7c64000 b7c6b000 USBSTOR.SYS
Timestamp: unavailable (00000000)
Checksum: 00000000
9df49000 9df74000 kmixer.sys
Timestamp: unavailable (00000000)
Checksum: 00000000
b1e01000 b1e02000 drmkaud.sys
Timestamp: unavailable (00000000)
Checksum: 00000000
b98a7000 b98b4000 DMusic.sys
Timestamp: unavailable (00000000)
Checksum: 00000000
9df74000 9df97000 aec.sys
Timestamp: unavailable (00000000)
Checksum: 00000000
ba715000 ba723000 swmidi.sys
Timestamp: unavailable (00000000)
Checksum: 00000000
f79e7000 f79e9000 splitter.sys
Timestamp: unavailable (00000000)
Checksum: 00000000
b2915000 b2922000 ATITool.sys
Timestamp: unavailable (00000000)
Checksum: 00000000
bae0f000 bae13000 kbdhid.sys
Timestamp: unavailable (00000000)
Checksum: 00000000
acb2d000 acb3a000 i8042prt.SYS
Timestamp: unavailable (00000000)
Checksum: 00000000
b2656000 b265b000 Cdaudio.SYS
Timestamp: unavailable (00000000)
Checksum: 00000000
bae13000 bae16000 Sfloppy.SYS
Timestamp: unavailable (00000000)
Checksum: 00000000

All of the buchecks I studied will mentioned these drivers:

Always AEC.SYS, DMusic.SYS, CDAUDIO.SYS, SFLOPPY.SYS, SPLITTER.SYS, DRMKAUDIO.SYS, KMIXER.SYS.

You will always find them on any debugged minidump related to this BSOD.
Have you noticed it? Because this leads to my conclusion on the problem.

CONCLUSION: IT'S MICROSOFT FAULT, IT'S WINDOWS. BUT THEY'VE SOLVED IT. (HERE IS THE SOLUTION)

I always make and keep images of my current system. And I do prefer TrueImage over Ghost. When the system gets screwed I ussually recovery from a mess uing an image.
But his time I decided finally to make a clean install of Windows XP. And I wanted to make things very carefully, to finally identify the problem.

Sorry for the long thread, but I'm documenting how I've isolated the problem.

1) First formatted the hard drive (a real format, and NOT a quick one). I wanted to make sure to be free of any potential rootkit.

2) Installed windows, but MOST IMPORTANT, DO NOT INSTALL ANY AUDIO AND VIDEO DRIVERS YET. (Helps isolate problems)

3) Downloaded and installed all the updates, and also installed the .Net Framework 1.1 (Just in case) Also please DO NOT install any audio or video drivers
offered by Windows Update.

4) Installed all my usual programs (OFFICE, PHOTOSHOP, NERO), but DO NOT INSTALL GAMES.

5) In other words have your system ready, but DO NOT INSTALL ANY AUDIO OR VIDEO DRIVERS.

6) Backed up this clean configuration on a TrueImage Image, to have it ready, just in case something gets screwed.

Then, and only then I proceeded to install my Video Card Driver. But I installed the Catalyst Driver only. NO F...ING Catalyst Control Center.

I've decided, this time I didn't want any bloatware on my machine for good. So I got to NGOHQ and installed the Old and great Catalyst Control Panel. (Thanks to NGO and Regeneration for his work on drivers)

I've installed CAT 6.7 the only version that gave me at best experience with my current video card.
After that I've installed my soundcard driver.

Then suddenly the most interesting and miraculous thing happened!
For some reason I've clicked on Windows Update and by surprise I saw two critical updates:

KB900485
Overview
"Install this update to prevent an issue in which you may receive a “stop 0x7e in aec.sys” error message on a computer that is running
Windows XP Service Pack 2. The error may occur during startup, or after the system has started. AEC.SYS is the acoustic echo canceling driver."

KB920872
This is a reliability update for Windows XP machines. Install this
audio component update to prevent memory corruption issues which may
cause an unstable state on a computer that is running Windows XP
Service Pack 2. After you install this item, you may have to restart
your computer.
"You may experience one or more of the following symptoms when you try to play audio files on a computer that is running Microsoft Windows XP Service Pack 2 (SP2):• When you resume audio playback after you pause it, the audio playback does not play the audio file from the correct position. Instead, the audio playback resumes from a random position on the audio track.
• You randomly receive the following Stop error message during audio file playback:

Note If one or more of the following audio drivers are being used when you install this update, you must restart the computer. This enables the functionality of the following files:
Kmixer.sys
Splitter.sys
Wdmaud.sys

Interesting isn't it?
Of course!! It happens that all the bugschecks I've seen of the web from people with the same problems always mentioned AEC.SYS, KMIXER.SYS and SPLITTER as unloaded modules.
It's more interesting to notice that this type of BSOD happen more concurrently with games that use reverb or echo sounds, like happened to me with BF 2142, Tomb Raider Anniversary and Lost Planet. Games that have echo all the time.


So I went ahead and installed these updates that were offered.

One month from this and counting.

Believe me, until this day I've never ever have another BSOD. I've been playing all these games again for more than 5 hours, fearing that this nightmare might happen again, but it didn't.

Now all this fear, and frustration is left behind, and now I can finally start enjoying playing in my PC again, feeling safe and happy.

At the most I've had one crash in one game, but a CTD. A crash back to desktop, without a message, but not the horrid Blue Screen of Death or a Squeal of Death.

So the solution, I think it's on these two Microsoft updates. I sincerely think it has to do with sound, but it's not your soundcard, the problem
resides on the windows drivers that work hand-hand with your specific soundcard drivers. And I think it's related to the echo (aec.sys).
Remember that in all BSOD's we have stuttering or a squeal in the sound, that gets repeated while you see the blue screen.

Other recommendations:
- I think it also helps to make a clean-clean Windows install
- Don't mess too much with registry cleaners.
- Refrain from installing the CCC, and really make ATI wake up and give customers an utility other that the bloated CCC.

I really wanted to share this, because I think it would really help hardcore PC gamers like me who spend money to have our machines fine.
There's been so much silence and lack of investigation, and I think it's because this research took me time and months, to finally discover the solution.
I don't think that video and sound card manufacturers have the time and dedication to nail the problem, or maybe even the motivation. But I do, and I'm sure
you have the motivation too.

And now, let's play.

Thanks for reading this.

Notes

* If you don't know, and want to debug you BSOD minidums just click in here.
* Whatever soundcard you have just make sure you put it on the right PCI socket, so it will have it's own IRQ.

Last edited by oscarin; 26 July 2007 at 08:23..
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Old 23 July 2007, 22:09   #2
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Send a message via Yahoo to gen.Rage1991hrv
nice info
one of things that make problems are windows Cmedia driver
download regular cmedia driver and remove cmedias MIXER it is fuckt up


p.s.that 4Gb of memory is useless because windows xp dose not support that much memory
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Last edited by gen.Rage1991hrv; 23 July 2007 at 22:12..
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Old 23 July 2007, 22:16   #3
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Nice post !!

THX for taking the time
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Old 23 July 2007, 22:20   #4
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Quote:
Originally Posted by gen.Rage1991hrv View Post
nice info
one of things that make problems are windows Cmedia driver
download regular cmedia driver and remove cmedias MIXER it is fuckt up


p.s.that 4Gb of memory is useless because windows xp dose not support that much memory
It supports around 3.25 GB, but even if you have that much, a chunk of it will probably never be used since most games can't address more than 2 GB of memory (which causes crashes in some memory-intensive games when they try to go over 2 GB).
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Old 24 July 2007, 06:48   #5
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Excellent report. I had the same issue on Windows Vista x86, tried to debug it with windbg, but windbg gave me some hard time working with Vista, so I moved back to XP.
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Old 24 July 2007, 20:55   #6
Newbie

Posts: 14
CPU: x6800
GPU: X1900XTX
M/B: P5W DH Deluxe
RAM: 4GB Corsair DDR2-800
PSU: Corsair 620 HX
Ok, now I'm very very sad. It'sincredible,you feel so sure that you solved something and try to post it to share it with other peopleto help them and then your success turns to nothing.

I've just got a BSOD playing Lost Planet.

BugCheck 10000050, {f4ae9d61, 1, 8056bf20, 2}

Could not read faulting driver name
Probably caused by : memory_corruption
Followup: memory_corruption
---------
1: kd> !analyze -v;r;kv;lmtn;.logclose;q
************************************************** *****************************
* *
* Bugcheck Analysis *
* *
************************************************** *****************************
PAGE_FAULT_IN_NONPAGED_AREA (50)
Invalid system memory was referenced. This cannot be protected by try-except,
it must be protected by a Probe. Typically the address is just plain bad or it
is pointing at freed memory.
Arguments:
Arg1: f4ae9d61, memory referenced.
Arg2: 00000001, value 0 = read operation, 1 = write operation.
Arg3: 8056bf20, If non-zero, the instruction address which referenced the bad memory
address.
Arg4: 00000002, (reserved)
Debugging Details:
------------------

Could not read faulting driver name
WRITE_ADDRESS: f4ae9d61
FAULTING_IP:
nt!ObpLookupObjectName+31d
8056bf20 088b7df0894d or byte ptr [ebx+4D89F07Dh],cl
MM_INTERNAL_CODE: 2
CUSTOMER_CRASH_COUNT: 1
DEFAULT_BUCKET_ID: CODE_CORRUPTION
BUGCHECK_STR: 0x50
PROCESS_NAME: LostPlanetDx9.e
LAST_CONTROL_TRANSFER: from 8056f2a8 to 8056bf20
STACK_TEXT:
a724aca4 8056f2a8 0000005c a724ace4 00000000 nt!ObpLookupObjectName+0x31d
a724acf8 805a8a8e 00000000 8a2b1470 8a15a801 nt!ObOpenObjectByName+0xea
a724ad50 804dd99f 0af7ff60 001f0003 0af7ff40 nt!NtOpenSemaphore+0x7a
a724ad50 7c90eb94 0af7ff60 001f0003 0af7ff40 nt!KiFastCallEntry+0xfc
WARNING: Frame IP not in any known module. Following frames may be wrong.
0af7ff64 00000000 00000000 00000000 00000000 0x7c90eb94

STACK_COMMAND: kb
CHKIMG_EXTENSION: !chkimg -lo 50 -d !nt
!chkimg -lo 50 -d !nt
8056bf1f - nt!ObpLookupObjectName+31c
[ 8b:9b ]
1 error : !nt (8056bf1f)
MODULE_NAME: memory_corruption
IMAGE_NAME: memory_corruption
FOLLOWUP_NAME: memory_corruption
DEBUG_FLR_IMAGE_TIMESTAMP: 0
MEMORY_CORRUPTOR: ONE_BIT
FAILURE_BUCKET_ID: MEMORY_CORRUPTION_ONE_BIT
BUCKET_ID: MEMORY_CORRUPTION_ONE_BIT
Followup: memory_corruption
---------
eax=a724ace4 ebx=a724ace4 ecx=8a2d9560 edx=e179e830 esi=e179e848 edi=00000000
eip=8056bf20 esp=a724ac5c ebp=a724aca4 iopl=0 nv up ei pl nz na po nc
cs=0008 ss=0010 ds=0023 es=0023 fs=0030 gs=0000 efl=00010202
nt!ObpLookupObjectName+0x31d:
8056bf20 088b7df0894d or byte ptr [ebx+4D89F07Dh],cl ds:0023:f4ae9d61=??
ChildEBP RetAddr Args to Child
a724aca4 8056f2a8 0000005c a724ace4 00000000 nt!ObpLookupObjectName+0x31d (FPO: [Non-Fpo])
a724acf8 805a8a8e 00000000 8a2b1470 8a15a801 nt!ObOpenObjectByName+0xea (FPO: [Non-Fpo])
a724ad50 804dd99f 0af7ff60 001f0003 0af7ff40 nt!NtOpenSemaphore+0x7a (FPO: [Non-Fpo])
a724ad50 7c90eb94 0af7ff60 001f0003 0af7ff40 nt!KiFastCallEntry+0xfc (FPO: [0,0] TrapFrame @ a724ad64)
WARNING: Frame IP not in any known module. Following frames may be wrong.
0af7ff64 00000000 00000000 00000000 00000000 0x7c90eb94


Despite my tremendous failure I'm trying to see the good side of it. I think I'm getting close to the end of this mess. All the bug checks are not related anymore to drivers, or wrong IRQ's... now it's all about memory.

I'm using 4GB Corsair Memory DDR2-800, populating the 4 memory slots on my P5W DH.

I need to track this down. So here are my questions:

Does the fact of using 4GB Dual Channel like me affect in gaming stability?

Is my memory downgrading to PC5300,because I'm using all memory slots totalling 4GB?

Considering I'm using 4 slots. Am I overclocking it if I'm turning it manually to DDR2-800 with these settings? 5-5-5-12 at 1.9V (recommended by Corsair)?

I just want to apologize for claiming this should be the official solution, but at least documentation is being performed to help everyone else?

Does anyone know?

Arklon, you mentioned something about using 4GB is not good for gaming, because of the way the memory is being adressed? Can you please detailon this?

Thanks a bunch, and I'm sorry. I really need help now, I'm running out of answers, and I'm swamped in frustration.
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Old 24 July 2007, 21:12   #7
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Some games are causing problems with 4GB. First try Memtest86 to ensure everything is fine with your memory, then run Prime95 for a few hours to verify your CPU stability.
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Old 24 July 2007, 21:35   #8
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PSU: Corsair 620 HX
Will do, thanks champ.

Should I consider going back to 2GB for gaming purposes?

Do you guys know any website that documents 4GB unstable in games?

Probably is having them on dual channel?

Anyway, I'llcome back when I run the tests.

Thanks
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Old 24 July 2007, 21:47   #9
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PSU: X-Spice 630w
I’ve heard that some games have problems with 4GB (STALKER for example). If that BSOD appears only in Lost Planet, you should call Capcom and let them know.

If this issue appears in other games, try to remove one memory chip, try to scan the HD for bad sectors, check temps/voltages and run stability tests (Prime95/Memtestx86) for a few hours. Also make sure the voltages are fine (Multi meter) and the power supply has nothing to do with it.

Personally, I think that this issue is game-related. From my personal exp, more then 60% of the latest games are buggy as hell, due to the lack of beta testing. Many games are nothing but lame console ports with a lot of bugs.

PC gaming is a bit dead recently because everyone is aiming to consoles due to piracy. I’m having issues with some titles such as NFS: Carbon (CTD) even with the latest patch. The publishers (EA in this case) are pushing the developers to finish their games inside the deadline, and the results are annoying bugs like these.

Last edited by Regeneration; 15 December 2008 at 11:13..
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Old 24 July 2007, 23:30   #10
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Posts: 14
CPU: x6800
GPU: X1900XTX
M/B: P5W DH Deluxe
RAM: 4GB Corsair DDR2-800
PSU: Corsair 620 HX
Thanks man!

I think I just solved it.

I got this response from RamGuy at Corsair Support forum.

RAM GUY vbmenu_register("postmenu_303560", true);
Corsair Product Guru
Join Date: Apr 2001
Location: Fremont, CA
Posts: 53,060



This motherboard is based on the Intel 975x chipset. You will need to run the DDR Frequency at 667MHZ with 4 modules installed for stability.



That was the last culprit of the problem, I've played now an intense round gaing, and no crashes at all.

Asus P5W Dh has a limitation when running 4 Sticks of 1 GB populating all the slots.
When running by default they downgrade to DDR2-667, so when I manually set them to be 800Mhz with the timings, that was pushing the Mobo, causing unstable results.

This motherboard cannot run 800Mhz DDR2 well if I'm using 4 sticks. So it's either let them run by default at 667 or take 2 sticks out. To run 2Gb dual-channel.

I will report on my findings, and thanks for answering.

I'm going to try Call of Juarez and see how does this thing go...

BTW I've had the same CTD in Carbon, that's usual. In all my configs and rigs there was never a NFS title which didn't CTD on me :-)
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