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December 18th, 2008, 09:42 AM
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#1 | | Golden Oldie Member | | CPU: Intel E6700 @ 3.2 GHz | | | M/B: MSI P45 Neo F (Rev. 1) | | | RAM: 8 GB Dual Channel DDR2 | | Steven Spielberg Comments on "Cruddy" Cutscenes in Games http://www.gamertell.com/gaming/comm...n-video-games/
A little snippet.... "....Spielberg also noted the failing of game cinematics and brought up that a lot of cut scenes try to tell a story. However, due to the obvious switch between gameplay and cut scenes, some gamers take a blind eye to what the cut scenes are trying to show.
To illustrate his point, he brought up the Medal of Honor and Call of Duty franchises saying that the cut scenes don’t work well as story telling devices. Then again, this is coming from someone who had more experience as a film director than game producer. That’s not necessarily something that would discredit him since he knows how to tell a story in a cinematic way.
One of Spielberg’s complaints with the storytelling aspect of cut scenes is the same as most gamers have: Stuff in the cut scenes often isn’t possible in the game. He used first-person shooters as an example, saying:....."
Well, you need to click the link to read the rest. 
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December 18th, 2008, 10:50 AM
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#2 | | Stuck in "April 1st" | | M/B: Asus Rampage Formula | | | RAM: G.Skill 2x2GB PI Black | | Max Payne? The Witcher? Starcraft? These three titles use extremely different methods and all succeed at telling a good story.
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December 18th, 2008, 03:54 PM
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#3 | | Master of Disaster | | CPU: Phenom II x3 720 @ 3.4 | | i agree unix, especially max payne and the witcher, all very well told stories, very engaging, they have a way of pulling you right in which i believe is the whole point behind a story |
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December 18th, 2008, 11:20 PM
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#4 | | Edelweiss Corporal | I dont like PreRendered in game cut scenes. I can accept Intro and outro (like in Whither)
But for the in game scenes they must be redered with game engine , other way i dont fell it as a part of the story and game.
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December 19th, 2008, 01:22 AM
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#5 | | Stuck in "April 1st" | | M/B: Asus Rampage Formula | | | RAM: G.Skill 2x2GB PI Black | | Story telling is a lot harder in RTS games which is something blizzard hopes to directly address in SC2.
__________________ IQ, when aggregated, follows Ohm's law. |
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